canvas原型钟表效果代码实例

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canvas原型钟表效果代码实例属于前端实例代码,有关更多实例代码大家可以查看

本章节分享一段代码实例。它实现原型钟表效果。

并且此钟表能够获取本地的时间自动实现走动效果,是一个比较好的参考学习例子。

代码实例如下:

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="author" content="http://www.pipipi.net/" />
<head>
<title>前端教程网</title>
<style type="text/css">
*{
  margin:0;
  padding:0;
}
.canvas{
  margin-left:20px;
  margin-top:20px;
  border:solid 1px;
}
</style>
<script type= "text/javascript">
window.onload=function(){
  var Canvas = {};
  Canvas.cxt = document.getElementById('canvasId').getContext('2d');
  Canvas.Point = function(x, y){
    this.x = x;
    this.y = y;
  };
  /*擦除canvas上的所有图形*/
  Canvas.clearCxt = function(){
    var me = this;
    var canvas = me.cxt.canvas;
    me.cxt.clearRect(0,0, canvas.offsetWidth, canvas.offsetHeight);
  };
  /*时钟*/
  Canvas.Clock = function(){
    var me = Canvas,
        c = me.cxt,
        radius = 150, /*半径*/
        scale = 20, /*刻度长度*/
        minangle = (1/30)*Math.PI, /*一分钟的弧度*/
        hourangle = (1/6)*Math.PI, /*一小时的弧度*/
        hourHandLength = radius/2, /*时针长度*/
        minHandLength = radius/3*2, /*分针长度*/
        secHandLength = radius/10*9, /*秒针长度*/
        center = new me.Point(c.canvas.width/2, c.canvas.height/2); /*圆心*/
    /*绘制圆心(表盘中心)*/
    function drawCenter(){
      c.save();
      c.translate(center.x, center.y); 
      c.fillStyle = 'black';
      c.beginPath();
      c.arc(0, 0, radius/20, 0, 2*Math.PI);
      c.closePath();
      c.fill();
      c.stroke();
      c.restore();
    };
    /*通过坐标变换绘制表盘*/
    function drawBackGround(){
      c.save();
      c.translate(center.x, center.y); /*平移变换*/
      /*绘制刻度*/
      function drawScale(){
        c.moveTo(radius - scale, 0);
        c.lineTo(radius, 0); 
      };
      c.beginPath();
      c.arc(0, 0, radius, 0, 2*Math.PI, true);
      c.closePath();
      for (var i = 1; i <= 12; i++) {
        drawScale();
        c.rotate(hourangle); /*旋转变换*/
      };
      /*绘制时间(3,6,9,12)*/
      c.font = " bold 30px impack"
      c.fillText("3", 110, 10);
      c.fillText("6", -7, 120);
      c.fillText("9", -120, 10);
      c.fillText("12", -16, -100);
      c.stroke();
      c.restore();
    };
    /*绘制时针(h: 当前时(24小时制))*/
    this.drawHourHand = function(h){
      h = h === 0? 24: h;
      c.save();
      c.translate(center.x, center.y); 
      c.rotate(3/2*Math.PI);
      c.rotate(h*hourangle);
      c.beginPath();
      c.moveTo(0, 0);
      c.lineTo(hourHandLength, 0);
      c.stroke();
      c.restore();
    };
    /*绘制分针(m: 当前分)*/
    this.drawMinHand = function(m){
        m = m === 0? 60: m;
        c.save();
        c.translate(center.x, center.y); 
        c.rotate(3/2*Math.PI);
        c.rotate(m*minangle);
        c.beginPath();
        c.moveTo(0, 0);
        c.lineTo(minHandLength, 0);
        c.stroke();
        c.restore();
    };
    /*绘制秒针(s:当前秒)*/
    this.drawSecHand = function(s){
        s = s === 0? 60: s;
        c.save();
        c.translate(center.x, center.y); 
        c.rotate(3/2*Math.PI);
        c.rotate(s*minangle);
        c.beginPath();
        c.moveTo(0, 0);
        c.lineTo(secHandLength, 0);
        c.stroke();
        c.restore();
    };
    /*依据本机时间绘制时钟*/
    this.drawClock = function(){
        var me = this;
        function draw(){
           var date = new Date();
           Canvas.clearCxt();
           drawBackGround();
           drawCenter();
           me.drawHourHand(date.getHours() + date.getMinutes()/60);
           me.drawMinHand(date.getMinutes() + date.getSeconds()/60);
           me.drawSecHand(date.getSeconds());
        }
        draw();
        setInterval(draw, 1000);
    };  
};
 var main = function(){
    var clock = new Canvas.Clock();
    clock.drawClock();
};var Canvas = {};
Canvas.cxt = document.getElementById('canvasId').getContext('2d');
Canvas.Point = function(x, y){
    this.x = x;
    this.y = y;
};
/*擦除canvas上的所有图形*/
Canvas.clearCxt = function(){
    var me = this;
    var canvas = me.cxt.canvas;
       me.cxt.clearRect(0,0, canvas.offsetWidth, canvas.offsetHeight);
};
/*时钟*/
Canvas.Clock = function(){
    var me = Canvas,
        c = me.cxt,
        radius = 150, /*半径*/
        scale = 20, /*刻度长度*/
        minangle = (1/30)*Math.PI, /*一分钟的弧度*/
        hourangle = (1/6)*Math.PI, /*一小时的弧度*/
        hourHandLength = radius/2, /*时针长度*/
        minHandLength = radius/3*2, /*分针长度*/
        secHandLength = radius/10*9, /*秒针长度*/
        center = new me.Point(c.canvas.width/2, c.canvas.height/2); /*圆心*/
    /*绘制圆心(表盘中心)*/
    function drawCenter(){
        c.save();
        c.translate(center.x, center.y); 
        c.fillStyle = 'black';
        c.beginPath();
        c.arc(0, 0, radius/20, 0, 2*Math.PI);
        c.closePath();
        c.fill();
        c.stroke();
        c.restore();
    };
    /*通过坐标变换绘制表盘*/
    function drawBackGround(){
        c.save();
        c.translate(center.x, center.y); /*平移变换*/
        /*绘制刻度*/
        function drawScale(){
           c.moveTo(radius - scale, 0);
           c.lineTo(radius, 0); 
        };
        c.beginPath();
        c.arc(0, 0, radius, 0, 2*Math.PI, true);
        c.closePath();
        for (var i = 1; i <= 12; i++) {
           drawScale();
           c.rotate(hourangle); /*旋转变换*/
        };
        /*绘制时间(3,6,9,12)*/
        c.font = " bold 30px impack"
        c.fillText("3", 110, 10);
        c.fillText("6", -7, 120);
        c.fillText("9", -120, 10);
        c.fillText("12", -16, -100);
        c.stroke();
        c.restore();
    };
    /*绘制时针(h: 当前时(24小时制))*/
    this.drawHourHand = function(h){
        h = h === 0? 24: h;
        c.save();
        c.translate(center.x, center.y); 
        c.rotate(3/2*Math.PI);
        c.rotate(h*hourangle);
        c.beginPath();
        c.moveTo(0, 0);
        c.lineTo(hourHandLength, 0);
        c.stroke();
        c.restore();
    };
    /*绘制分针(m: 当前分)*/
    this.drawMinHand = function(m){
        m = m === 0? 60: m;
        c.save();
        c.translate(center.x, center.y); 
        c.rotate(3/2*Math.PI);
        c.rotate(m*minangle);
        c.beginPath();
        c.moveTo(0, 0);
        c.lineTo(minHandLength, 0);
        c.stroke();
        c.restore();
    };
    /*绘制秒针(s:当前秒)*/
    this.drawSecHand = function(s){
        s = s === 0? 60: s;
        c.save();
        c.translate(center.x, center.y); 
        c.rotate(3/2*Math.PI);
        c.rotate(s*minangle);
        c.beginPath();
        c.moveTo(0, 0);
        c.lineTo(secHandLength, 0);
        c.stroke();
        c.restore();
    };
    /*依据本机时间绘制时钟*/
    this.drawClock = function(){
      var me = this;
      function draw(){
        var date = new Date();
        Canvas.clearCxt();
        drawBackGround();
        drawCenter();
        me.drawHourHand(date.getHours() + date.getMinutes()/60);
        me.drawMinHand(date.getMinutes() + date.getSeconds()/60);
        me.drawSecHand(date.getSeconds());
      }
      draw();
      setInterval(draw, 1000);
    };  
  };
  var main = function(){
    var clock = new Canvas.Clock();
    clock.drawClock();
  };
  main()
}
</script>
</head>
<body>
<canvas class="canvas" id="canvasId" width='500px' height='400px'></canvas>
</body>
</html>

canvas原型钟表效果代码实例,这样的场景在实际项目中还是用的比较多的,关于canvas原型钟表效果代码实例就介绍到这了。

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